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Solace State

Solace State

About the project

A 3D Visual Novel about youth developing social movements for the hope of a better future in a despotic metropolis. You play as Chloe, a bio-hacker who comes to her political awakening as she seeks out her friends in a sci-fi surveillance society. Players navigate a dense 3D city that embeds political intrigues and its choices into its very fabric. In this story, you make challenging choices in a city fractured by inequality and intrigue, and shape different factions that are fighting for their livelihoods. Face it. Change it.

My role on the Solace State team is that of a Composer and Sound Designer. I was excited to be a part of such a vibrant and unique team, and to be able to bring the sound world of the game together both as composer and sound designer.

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Client: Vivid Foundry

Release date: April 14, 2020

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