Lex is a Toronto-based Composer and Sound Designer for digital games.
Since 2016, she has been exploring the melding of sound and game design through client work and personal projects. Working with developers to breathe life into games is what draws her to the medium, with a focus on world building and designing soundscapes that fit the universe of a project.
She has experience with direct implementation through Unity and Source Control, and audio middleware solutions such as FMOD Studio.
Outside of game audio, Lex handles songwriting, performance and production in her band Waxlimbs, whose electrifying live shows can be experienced around the Toronto music scene.