I’m Lex Metcalfe, a Sound Designer and Composer for digital games based in Toronto. Since 2016, I’ve been exploring the melding of sound and game design through client work and personal projects. Working with developers to breathe life into games is what excites me about this field. My focus is on world building and designing soundscapes that fit the universe of the project.
On the tech integration side of things, I have experience with direct implementation through Unity and Source Control, and audio middleware solutions such as FMOD Studio.
I am very lucky to be immersed in Toronto’s vibrant game development scene. I regularly attend the Game Audio Breakfast Club and co-host The Game Audio Campfire, which you should definitely come to if you’re in town (we provide s’mores)!
I sometimes give talks at establishments like The Screen Composer’s Guild of Canada on topics such as integrating with a development team as a sound designer.
To learn more about my game audio work, check out my portfolio. For personal work, you can check out my albums.
If you want to get in touch about banding together, or if you just want to chat, feel free to contact me!