Solace State by Vivid Foundry

About the project

A 3D Visual Novel about youth developing social movements for the hope of a better future in a despotic metropolis. You play as Chloe, a bio-hacker who comes to her political awakening as she seeks out her friends in a sci-fi surveillance society. Players navigate a dense 3D city that embeds political intrigues and its choices into its very fabric. In this story, you make challenging choices in a city fractured by inequality and intrigue, and shape different factions that are fighting for their livelihoods. Face it. Change it.

 

My role on the Solace State team is that of a Composer and Sound Designer. I am excited to be a part of such a vibrant and unique team, and to be able to bring the sound world of the game together both as composer and sound designer.

To learn more about the game, check out solacestategame.com

Developed by Vivid Foundry

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Client
Vivid Foundry